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chore: Adding getting started with visionOS #4
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Not generally a good idea with web projects - and in this case haven't you modified what is effectively the production environment to point to a branch? There's a github actions to setup preview builds that might work better https://github.com/rossjrw/pr-preview-action |
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It's important to note that the units used in RealityKit are in `meters`, so this cube is `25cm` along each edge. | ||
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Entities can have multiple children, and those children cal also have children and so on, so in that sense, you can think of it like a tree of Entities/Nodes |
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those children cal also
Spelling mistake
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![Drag Gesture](/assets/visionos/drag_gesture.gif) | ||
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So that's not a lot of code to Add a 3D entity and drag it around the scene. |
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Add
capitalisation in the middle of a sentance.
Pull Request Title
Ticket
Closes #11
Description
Add an article about getting started with visionOS
I've temporarily changes the
pages
of this repo to point to this branch for testing: https://engineering.ustwo.com/2024/02/08/getting-started-with-visionos.htmlTesting steps
Checklist:
Appendix