Reactor improvements #8401
NoooneyDude
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Inspiration: Rimatomics
SpriteClickRegion
on each reactor tile so the engineer can decide the layout (reactors are in the floor so are passable) - each region for one fuel assembly / control rod (so nine slots per tile - if this looks terrible sprite-wise we can drop to 2x2 per tile). Layout would dictate localised flux and fuel burnup - avoid hotspots. If the multiblock sprite is to be a circle (probably looks better than a square) perhaps the curved edge tiles could have customSpriteClickRegion
s, e.g. instead of a 3x3 grid it'd be like a staircase - see Rimatomics screenshots as linked above. Or perhaps it should be the other way around, where the curved parts protrude outside the multiblock square.crown reactor
(initial reactor sprite was a crown) so perhaps some machines could draw inspiration from that - some crown-looking steam generator or something - for a little fun.https://discord.com/channels/273774715741667329/312454684021620736/943048324972445726
https://discord.com/channels/273774715741667329/409351620220944386/868030075520565258
https://discord.com/channels/273774715741667329/402986688114065409/811530184359804928
https://discord.com/channels/273774715741667329/409351620220944386/807476534910779433
https://discord.com/channels/273774715741667329/409351620220944386/808295113138372648
https://discord.com/channels/273774715741667329/409351620220944386/806807994352140328
https://discord.com/channels/273774715741667329/491154878484447232/788178882947055617
https://discord.com/channels/273774715741667329/409351620220944386/756012185427116073
https://discord.com/channels/273774715741667329/491154878484447232/980476554670899210
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