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I actually don't think it's supposed to. There are two lightning spells in /tg/. One stuns, the other, this version, doesn't. I'm open to hearing arguments that it should stun, though, so I am going to convert this to a discussion. It doesn't seem like a terrible idea to consolidate the two lightning spells into one, though it may require rebalancing how much damage this spell does. |
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Environment
Detailed description of bug
when the wizard casts thunder spell if deals damage but doesnt stun the player, could be possible that the tesla energy ball has this same issue.
thunder.mp4
Steps to reproduce
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