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Observer is a behavioral design pattern that allows some objects to notify other objects about changes in their state.

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Design Pattern: Behavioral - Observer

Observer is a behavioral design pattern that allows some objects to notify other objects about changes in their state.

The Observer pattern provides a way to subscribe and unsubscribe to and from these events for any object that implements a subscriber interface.

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Observer is a behavioral design pattern that allows some objects to notify other objects about changes in their state.

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