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Open Realm of Stars 0.25.0

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@tuomount tuomount released this 08 Dec 19:48
· 358 commits to master since this release

New features and updates

  • Starmap view is drawn only for tiles which are changing. This improves performance on starmap.
  • When leader gains level and perks, it got explanation what perk and how it was gained.
  • Improved background story generation for realms.
  • Allow starmap zooming in and out.
  • Redraw 64x64 map tiles, this also include Deep Space Anchor on all sizes.
  • Technology progress is much slower when maximum turn amount is over 400 turns.
  • Improved combat thrusters and added Combat thrusters Mk2 which generate energy.
  • Planetary exploration with fleet commander.
  • Trekker perk where commander gains more experience during planetary exploration.
  • War hero perk which commander may gain via combat and is able to shoot more likely critical shots.
  • Command gains experience when discovering new planets.
  • Cartographer perk where commander gains double the experience when discovering new planets.
  • Negotiator perk where ruler gains a bit of espionage after having enough diplomatic meetings.
  • Possibility to stop governor making building project selections but still gain governor bonuses.
  • Currently playing song display removed since it blocked user to click things behind it.
  • Redraw blackhole tiles.
  • Pacifist ruler cannot start war any more.

Bugfixes

  • AI Attitude is now from SpaceRace or from ruler. No longer random one.
  • Bombing with privateer ship is no long war declaration, since privateers are considered unknown ships.
  • Governor is no longer required to build orbital.
  • Fix bug where AI was calculating military alliance military powers wrongly.
  • Fix negative star years in research view. Researching always now takes at least one turn.
  • Obsoleting ship design now stops planets building that even planet view is not viewed.
  • Fix NPE from Ambient lights control.