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[WIP] Refactor the accessor implementation to be more device friendly #235
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There is still an issue with address space and memory.
WIP towards a simpler accessor not requiring some Clang magic to generate device code.
The information was already available in the buffer. Simplify detail::buffer::call_update_buffer_state interface.
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The current accessor implementation relies on the usual easy detail::shared_ptr_implementation but requires some painful magical Clang rewriting of lambda captures to use drt::accessor instead.
Instead, make a new accessor implementation split in 2 parts, a simple one visible by the device and a heavy shepherd one to manage the accessed resource that will be optimized away by the device compiler in a simpler and natural way.
So make the runtime more complex, but the device compiler simpler.
This is a first step toward solving #179