Voxel-based 3D modeling application
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Updated
May 24, 2024 - JavaScript
Voxel-based 3D modeling application
Voxel / ray tracing template for the blog posts.
OpenVDB - Sparse volume data structure and tools
The project about Accumulation Space and Confidence computation on triangle mesh model.
[WOLF] Vulkan Accelerated Render of GLTF - a fresnel based renderer
Batch multidimensional indexing for pytorch
A highly flexible, voxel-powered game engine with an embedded editor. Create games using Lua, the native C/C++ API, and assets authored in voxel editors like MagicaVoxel or Avoyd.
Volumetric structures such as voxels and SDFs implemented in pytorch
Paint in 3D using solid shaded Voxels.
A still very barebones game engine focused on voxels and data-oriented programming
An application for parsing and converting maps of the game Teardown from binary format (.tdbin) to editable format (.xml, .vox)
Change detection between two LiDAR point clouds using voxelization. Highlight discrepancies in geometry and classification.
Robust characterization of inside and outside in periodic spaces.
A research project trying to push the boundaries of voxel geometry and interactivity. Experimental real-time global illumination renderer powered by Rust, Vulkan and Bevy.
This is a 3d graphics engine that focusses on rendering voxels as fast as possible without sacrificing dynamic geometry.
Simple 3D voxel engine built in Java
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