Swift wrapper around Simple Direct Media Layer (SDL2) for macOS, iOS, Linux and Windows
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Updated
May 8, 2024 - C
Swift wrapper around Simple Direct Media Layer (SDL2) for macOS, iOS, Linux and Windows
Unit files for building Free Pascal and Delphi applications using the SDL2 library
C-Standards is the C version of my Standards library, originally written in Java.
Our game made at the end of Marathon C.
Space Blaster is my submission for the C++ Nanodegree Capstone project based on Udacity's Snake game.
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