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shortest-path-problem

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It is based on the A* algorithm. The user enters his current location and the destination and the program will print the shortest path. The program has an unordered map data structure which contains nodes. The place name, longitude and latitude present in the program are of Karachi, Pakistan.

  • Updated Jan 15, 2023
  • C++

Реализация алгоритма Дейкстры для поиска кратчайшего пути между двумя вершинами и оптимального маршрута на 3D поверхности с использованием очереди с приоритетом (PriorityQueue).

  • Updated Nov 29, 2022
  • C#
PathfindingProject

Computer Science subject module at Roskilde University. Was made as part of a 15ETCS course where we applied Different Pathfinding strategies to solve shortest path problem. Contains Dijkstra and A* implemented in Java with a JavaFX User Interface to demonstrate shortest path visualization. Note: this project is not maintained

  • Updated Nov 29, 2022
  • Java

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