phong
Here are 29 public repositories matching this topic...
A Simple Physics-ORienTed graphics engine based on OpenGL.
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Jun 1, 2024 - Java
A Vulkan-based 3-D graphics engine, written in Java
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Jun 1, 2024 - Java
software 3d engine
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May 22, 2024 - C
Playing with a 3D scan of a "car wreck".
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May 18, 2024 - C
Siberian winter landscape for Course "Computer Graphics"
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Jan 23, 2024 - C
CPU Raytracer algorithm with shadows, reflections, refractions and simple anti-aliasing implemented in C++
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May 15, 2023 - C++
Raymarching Angular App
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Jan 7, 2023 - TypeScript
3D animation of waving flag and some static objects implemented using Python, PyGame, and OpenGL.
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Sep 14, 2022 - Python
Custom format created using the FBX SDK.
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Jun 30, 2021 - C
This article and code appeared in the March 1988 issue of BYTE. The code generates a phong-shaded beach ball image to demonstrate the improvements in rendering time a math coprocessor can make.
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Feb 14, 2021 - C
Application that implements computer graphics lighting algorithms and rasterization of files in Waveform format in C++
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Jan 5, 2021 - C++
The sample purpose is to use lookup table to speedup original GPU performance between different shading/texture methods
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Jun 5, 2020 - C++
Phong-Labertian Testing in OpenGL
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Mar 19, 2020 - C++
Explorable 3D Sierpinski tetrahedrons rendered using WebGL.
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Mar 1, 2020 - JavaScript
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