Mixed reality experience for interacting with your smart home in a new dimension.
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Updated
May 12, 2024 - GDScript
Mixed reality experience for interacting with your smart home in a new dimension.
A curated list of resources to see the big picture of XR
Official Implementation of the CVPR 2024 highlight paper: Real-Time Simulated Avatar from Head-Mounted Sensors
Graphics tools and components for developing Mixed Reality applications in Unity.
An immersive mixed reality simulation for exploring SLAM and NAV2 algorithms through a Turtlebot3 robot navigating a real-world lab environment, experienced via the Meta Quest 3 MR headset.
Ultraleap SDK for Unity.
An easy-to-use XR engine for building AR and VR applications with C# and OpenXR!
GaussianSplat+XR: the Hyper-realistic XR Ikebana Experience
[CVPR 2024✨Highlight] This is a repository for HOLD, the first method that jointly reconstructs articulated hands and objects from monocular videos without assuming a pre-scanned object template and 3D hand-object training data.
Cognitive3D SDK for Unity - Analytics for VR/AR/MR
Official Code for ACM SIGGRAPH 2024 paper "Ultra Inertial Poser: Scalable Motion Capture and Tracking from Sparse Inertial Sensors and Ultra-Wideband Ranging"
Ubiq-Genie is an open-source framework for integrating generative AI capabilities into social VR platforms. It offers a modular approach for server-assisted VR applications, enabling new types of collaborative VR experiences such as conversational agents driven by large language models and voice-driven diffusion-based texture generation.
Multi-Source Human-in-the-Loop Mixed Cloud Control Testbed
GitHub profile for Faru Nuri Sönmez
Build a rail is a full body interaction collaborative videogame which its main objective is removing all the obstacles from the path between the train and the next station and creating new rails to put them in the empty places. This Unity Project works in the Mixed Reality environment from UPF Barcelona.
[CVPR 2023] This is a repository for downloading, processing, visualizing, and training models on the ARCTIC dataset.
MR Application for HoloLens 2, able to capture frames and sent them to a server through WebSocket connection and Protobuf serialization, it also does Face Detection and Tracking (examples with OpenCV and based on data retrieved from server). Has embedded database and personalized interface (for fun).
Mixed Reality audio-visual experience, designed & developed for Hololens2 devices.
ILLIXR: Illinois Extended Reality Testbed
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