mitsuba
Here are 27 public repositories matching this topic...
A wrapper repo to control mitsuba2 to render point cloouds and meshes in a more programmingly way.
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Jan 2, 2023
The goal of this project is to develop a powerful and user-friendly tool that allows users to produce a dataset of synthetic images for the purpose of testing Shape from Polarization methods, and even further shape reconstruction techniques.
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Oct 11, 2023 - Python
Explorer of Monte-Carlo based Algorithms can be used to explorer, analyze or debug path tracing algorithms based on Monte Carlo Integration.
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Apr 3, 2024 - Python
Plugin for the physically based renderer Mitsuba
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Aug 5, 2020 - MATLAB
The mitsuba renderer code for paper: Neural Complex Luminaire: Representation and Rendering
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May 16, 2024 - C++
Differentiable Rendering Optimization using image masks.
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Jul 3, 2020 - Python
A tiny C++11 parser for scene files similar to the ones defined by the Mitsuba renderer.
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Jul 20, 2023 - C++
Code for "Non-line-of-sight transient rendering" in Mitsuba 3 - Full implementation of transient path tracing - pip install mitransient
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May 17, 2024 - Python
Various resources for Mitsuba 3
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May 31, 2023 - Python
Blender exporter with interoperability with Mitsuba 0.6. It supports cool things like materials, motion blur and media.
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Oct 21, 2020 - Python
Implementation Tutorial for Neural Radiosity [Hadadan et al. 2021] in Mitsuba 3
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May 23, 2023 - Jupyter Notebook
Source code for "Gradient-domain Photon Density Estimation", Eurographics 2017
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Apr 24, 2023 - C++
Implementation of "Focal Path Guiding for Light Transport Simulation" (SIGGRAPH 2023)
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Aug 29, 2023 - C++
Efficient 3D reconstruction and relighting of complex scenes with global illumination effects using Neural Radiance Transfer Fields
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Mar 19, 2023 - Python
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