A high-fidelity 3D face reconstruction library from monocular RGB image(s)
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Updated
Oct 18, 2023 - Jupyter Notebook
A high-fidelity 3D face reconstruction library from monocular RGB image(s)
Implementation of papers in 100 lines of code.
Differentiable Surface Splatting
🚇 Render React components in placeholders that are placed somewhere else in the component tree.
Multi-View Mesh Reconstruction with Neural Deferred Shading (CVPR 2022)
List of awesome papers on Intrinsic Decomposition & Inverse Rendering
Differentiable RayTracing in Julia
This is the dataset and code release of the OpenRooms Dataset. For more information, please refer to our webpage below. Thanks a lot for your interest in our research!
[CVPR 2023 - Official] DP-NeRF: Deblurred Neural Radiance Field with Physical Scene Priors
Official Pytorch implementation of PANDORA: Polarization-Aided Neural Decomposition of Radiance
Differentiable Shadow Mapping for Efficient Inverse Graphics (CVPR 2023)
Repo for the paper "Intrinsic Image Decomposition via Ordinal Shading" (TOG 2023)
Our method takes as input a collection of images (100 in our experiments) with known cameras, and outputs the volumetric density and normals, materials (BRDFs), and far-field illumination (environment map) of the scene.
Official implementation of IBL-NeRF: Image-Based Lighting Formulation of Neural Radiance Fields (Computer Graphics Forum, Pacific Graphics 2023)
Script for generating customized data for indoor scene inverse rendering (e.g. FIPT, FVP, Li22, MonoSDF)
Repository for the Objects With Lighting Dataset
Differentiable Point-based Inverse Rendering
Differentiable Rendering of Parametric Geometry (SIGGRAPH Asia 2023)
Efficient 3D reconstruction and relighting of complex scenes with global illumination effects using Neural Radiance Transfer Fields
[CVPR2024] Inverse Rendering of Glossy Objects via the Neural Plenoptic Function and Radiance Fields
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