The public CGAL repository, see the README below
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Updated
May 17, 2024 - C++
The public CGAL repository, see the README below
3D mesh stylization driven by a text input in PyTorch
Interactively explore unstructured datasets from your dataframe.
An elegant Python interface for visualization on the web platform to interactively generate insights into multidimensional images, point sets, and geometry.
Computational geometry and meshing algorithms in Julia
2D-Finite Element Analysis with Python
parallel finite element unstructured meshes
A two-dimensional triangular mesh generator with pre- and post-processing utilities written in pure MATLAB (no toolboxes required, some support for Octave) designed specifically to build models that solve shallow-water equations or wave equations in a coastal environment (ADCIRC, FVCOM, WaveWatch3, SWAN, SCHISM, Telemac, etc.).
Read the wiki installation instructions for sublime character rigging, intuitive Blender imports and easy Unreal exports!
A list of resources about deep learning solutions on 3D shape processing
A set of tools to visualize and interact with sequences of 3D data.
A prototyped framework for deforming meshes in the editor and at runtime in Unity. Not in development anymore, but it's still pretty awesome!
A new boolean operations filter for VTK
Open source library for scientific HPC
Python library for analysis of neuroanatomical data.
Collection of object models compatible with pybullet simulator https://github.com/bulletphysics/bullet3/tree/master/examples/pybullet
IsoMesh is a group of related tools for Unity for converting meshes into signed distance field data, raymarching signed distance fields, and extracting signed distance field data back to meshes via surface nets or dual contouring.
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