Robust and simple implementation of the Gilbert-Johnson-Keerthi (GJK) distance and the Expanding Polytope Algorithm (EPA)
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Updated
May 12, 2024 - C#
Robust and simple implementation of the Gilbert-Johnson-Keerthi (GJK) distance and the Expanding Polytope Algorithm (EPA)
Implementations of the GJK and EPA algorithm for performing proximity queries on pair of convex shapes
Deterministic collision system written in C#
A simple rigid body engine written in OpenGL
Implementation of GJK (3D) algorithm in Unity (C#)
Go module closest provides you calculating the closest points of two convex hulls.
Игровой движок
Geometric Algorithms implemented for Java Processing v3
Asteroid game minimal working physics using GJK Algorithm on Java Processing v3.5
A basic implementation of the GJK algorithm using Raylib rendering
Fast and robust GJK algorithm for real-time collision detection
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