What if bar charts had a more realistic sense of ideal growth target, like say... get a plant to fruit?
-
Updated
Jul 15, 2022 - HTML
What if bar charts had a more realistic sense of ideal growth target, like say... get a plant to fruit?
Artist-friendly procedural foliage generation tool for the Unity Editor. Experimental, not for production use.
Some scripts to add wind to any tree and grass in Unity (built-in)
A deep learning-based method to infer leaf angle variation from photographs.
A procedural and customizable tree generator for the TIC80 fantasy computer
Game and prototypes with SharpDX and Directx 11
Spawn foliage using geospatial data in UE5
A Godot plugin for painting plants and props on arbitrary 3D surfaces implemented in GDScript
Add a description, image, and links to the foliage topic page so that developers can more easily learn about it.
To associate your repository with the foliage topic, visit your repo's landing page and select "manage topics."