An idle fishing game
-
Updated
Feb 23, 2020 - JavaScript
An idle fishing game
2D Fishing game made with Godot, for the Godot Wild Jam #41
An unpolished proof-of-concept attempt of implementing the realistic motion, physics, and animation of casting a fishing rod and reeling in a fishing line in Unity 3D using Verlet Physics, Unity's Line, and other built-in physics elements.
2017 -"Award-winning" console-based fishing game inspired by a mini-game in the Legend of Zelda: Ocarina of Time.
🎣 Fishing game using Arduino, Processing and a Water Level Sensor
C# GUI for automated fishing in Final Fantasy XI.
A fun open-source Telegram bot for chats, developed to improve my knowledge in microservices and CI/CD pipelines.
Package and Sample Project of a Stardew Valley fishing minigame I wrote for Unity.
Catch a variety of delicious bass in Discord.
Python Bot that fishes in minecraft automatically. It rotates through every inventory slot allowing 9 fishing rods worth of loot
Android application. Old fashioned role playing game. I'm not using any engine for games like Unity. Almost all images are being made by myself with Paint. At this moment I'm using 8-bit sound effects and soundtracks. This game is now being written.
Fishing game made on Java Swing
Pro Pilkki 2 Docker contained server solution 🧊🎏
To design and implement in Processing (Java), a Fishing Game, with a user-controlled fishing boat at the top of the screen and a shoal of computer controlled animated aquatic creatures, bent on the destruction of the fishing boat. This project was completed in April 2018.
Gestion game made for the Mundane Jam (8 Bits To Infinity)
Gone Fishin' is an open source fishing game developed for Android. Play it and change it to your liking if you so wish! 🪝🪝
Add a description, image, and links to the fishing-game topic page so that developers can more easily learn about it.
To associate your repository with the fishing-game topic, visit your repo's landing page and select "manage topics."