A buoyancy planner for divers
-
Updated
May 28, 2019 - JavaScript
A buoyancy planner for divers
A buoyancy planner for divers
A system for buoyancy and boat physics in Unreal Engine 4.
Project developed for 'Object Oriented Programming Laboratory', a second year subject @FEUP. Made in collaboration with @EdgarACarneiro.
Code to reproduce results and figures from Scannell et al. 2020
Library for Buoyancy in unreal 4, includes simple and advanced buoyancy for moving an actor in a fluid. Includes networking. Currently a work in progress. Developed for Sails of War.
Kerbal Space Program addon to adjust the buoyancy on parts. (KSP_BuoyancyControl)
Buoyancy simulation with mesh intersection in Unity.
A scuba buoyancy calcualtor
Hydro is a Godot Engine module which allows rigid bodies to behave realistically in water.
Add a description, image, and links to the buoyancy topic page so that developers can more easily learn about it.
To associate your repository with the buoyancy topic, visit your repo's landing page and select "manage topics."