JavaScript game engine that uses p5.js for graphics and Box2D for physics.
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Updated
Apr 30, 2024 - JavaScript
JavaScript game engine that uses p5.js for graphics and Box2D for physics.
High Performance Game Engine for Production Pipeline
Godot Box2D – C++ Godot Extension that integrates the Box2D physics engine.
A Dart port of Box2D
Box2DSwift is a Swift port of Box2D Physics Engine.
Need For Speed with LibGDX, BOX2D And Tiled Map
Auto-generated C# bindings for Box2D 3.0
Box2DWeb exported from code.google.com/p/box2dweb , with Box2DWeb.d.ts for using in typescript.
A series of coding experiments exploring GameMaker Studio 2 feature "Use Physics" that you can learn from and use as guides.
Pinball made with SDL and Box2D 🎱 🐙
Simple physics simulation of 1D and 2D motion using the Box2D library.
A simple learning environment with space drones for evolution-inspired optimization.
Box2DWeb and Box2DJS custom exporter for PhysicsEditor (CodeAndWeb)
2D platformer game created for Game Development subject at CITM UPC university, coded in C/C++, using Box2D physics engine and XML file format for loading & saving.
Credits - Game Design, Code and Graphics: Shubhajit Saha. Physics: Erin Catto’s Box2D physics engine under the MIT License. Code Samples: Creator Club’s GameState Management sample and XNA Stater Kit: Platformer both under Microsoft Permissive License.rtf.
Reinforcement learning, genetic algorithm and physics
Pinball game created for Physics II subject at CITM UPC university, coded in C/C++ and using Box2D physics engine.
This is me trying to understand Box2D and shoving what I've learned into this repository.
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