ARKit - Place virtual objects using ARKit.
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Updated
Oct 16, 2022 - Swift
ARKit - Place virtual objects using ARKit.
After Apple’s introduction of ARKit 2, we have been consistently working behind to create shared-AR experiences. Our goal is to improve the utility of mobile using AR experiences.
An ARKit version of WeChat Bottle Jump game. ARKit 版微信跳一跳游戏
Show your GitHub commit records in 3D with ARKit and SceneKit. 用 ARKit 展示你的 GitHub 提交图
ARKit 1.5 - Image Recognition Demo
A demo of the ARKit Demo project from Xcode 9 as a Swift Playground
This repository is created for the article https://rubygarage.org/blog/create-augmented-reality-app-for-ios-11
SwiftDarts is an AR darts game for solo or multiplayer games
Hello Everyone, This project talks about basics of ARKit introduced by Apple in iOS11. Please note that ARKit is only capable wih devices which use A9, A10, A11 chips .It shows how to build a basic BasketBall app using ARKit. All written in Swift4.
Demo of environment texturing in ARKit
ARKit 2.0 demo to show how to track multiple images simultaneously
👨🎤detune: A TrueDepth Music Experience for iOS --> ARKit, ARFaceAnchor Boilerplate
Demonstration of iOS ARKit possibilities combining UIKit.
A demo ARKit app for ReactNative EU conf
InteractiveAR_ARKitDemo is a open source sample application showcasing ARKit's ability to identify horizontal surfaces and handling 3D models. This application identify a horizontal surface on which a 3D model is rendered. A touch event on 3D model initiate a dance animation with the 3D model.
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