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thisstillwill/IW-Fall-2020

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IW Fall 2020

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This repository contains the code for my Fall 2020 independent work, which implements the marching cubes algorithm in the Unity game engine to create random, deformable terrain.

Contents

  • marching-cubes/ - Directory containing all Unity project assets
  • IWreport/ - Directory containing files for the final written report (requires Pygments to be installed)

Usage

  • To build the demo yourself, open marching-cubes/ in Unity
  • To read the report, use the included makefile in IWreport/ or download it here

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MIT

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Code for my Princeton fall 2020 independent work

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