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Visual programming #210

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Visual programming #210

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NothersInGame
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Hello, i've implemented a simple "blueprints" like system, still isn't ended, and maybe never will be 'cuz threejs is very fast updated xd. But atleast now the core is in, and then maybe this will be the material editor

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@tentone
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tentone commented Oct 25, 2018

Hi

Thanks a lot for opening the PR there is still a lot of work that needs to be done for me to aprove this, as it is not usefull for anyone.

The blueprint code has to be represented by an object, that can be properly serialized and deserialized.
The amount of nodes is limited.
The code dont follow the styling of the project.
Dom elements are not properly encapsulated.

asdad

Thanks a lot.

@NothersInGame
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Oooohh... Yes, i'll to start to work in that but the object i dunno how to do it, the dom elements gave me a bug when i use 100% of the tab and was set the values to 0... And the amount of nodes are limited to 1000... I thing is enought, ifnot just set to 19028289372389478 xd

@NothersInGame
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"Dom elements are not properly encapsulated." fixed

@3kynox
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3kynox commented Dec 14, 2019

Any news about this @NothersInGame? Looks incredibly great :)

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3 participants