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tadashibashi/README.md

headliner

About Me

Hello! I'm a software developer who loves understanding how to build things from the ground up.

I get inspired by using well-designed frameworks, interfaces, and implementations, and am constantly learning to better refine my own code.

As a former game composer, I aim to synthesize my passion for music and game technology with computer science and programming. I've found that crafting music and software both have much in common!


Languages & Tools

GitHub Profile Summary Top Lanauges


My Skills


Recent Projects

An online chiptune music player - Full-stack MERN Application

TypeScript HTML5 NodeJS React Express.js MongoDB TailwindCSS C++ CMake


An HTML5 game hosting and social site

Django Python HTML5 CSS JavaScript

Music client collaboration platform

TypeScript Bootstrap Jest MongoDB AWS HTML5 CSS

🎮 A couple games I made

Pinned

  1. sdgl sdgl Public

    Simple 2d game engine built on OpenGL ES3 & ANGLE

    C++

  2. sdgl-examples sdgl-examples Public

    Game examples for sdgl

    C++

  3. insound-frontend insound-frontend Public

    Frontend for Insound, a web app for composer audio presentations

    Svelte 1

  4. vgmuse vgmuse Public

    Online chiptune player and librarian using gme and WebAssembly

    TypeScript

  5. brokemans-gamestation brokemans-gamestation Public

    HTML5 game hosting and sharing site

    Python 2

  6. tetris tetris Public

    A Tetris clone using CSS3 to render graphics.

    TypeScript