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totex

3ds max ToTex, Texture Baking Tool, maxscript

ToTex" is a render to texture script that gives you the ability to quickly bake multiple textures to a folder. ToTex will start baking all the selected objects with the chose selections and will save it to the specified folder

How to Install

  • Download the repository as a zip
  • rename the zip extensio to .mzp extension
  • Drag the mzp in 3ds max viewport and the installer will pop up

Features

New features (3.0):

  • Stability : Bigest issue with ToTex 2.0 was the stability. The ToTex engine is recreated for stronger stability, focussed on high speed expanding.
  • Improved User Interface : More compact and focussed on usability
  • Auto-Update functionality : Get directly the new features
  • New maps in development : xNormal, instant preview and photoshop connection.

New features (2.4):

  • new improved UI: much more clear design with thumbs
  • Element map now works!

New features (2.3):

  • Improved UI: a lot more compact design, better overview and more dynamic system
  • Expert Mode: press on the *-button at the top, this will show all the maps of totex, you can easily toggle this on and off

New features (2.2):

  • Max Merge: Merge a max file when baking, for embedding complex lightscenes, after the bake ToTex go back to your start state
  • Render Preset: Override the renderpresets when baking with ToTex, you can choose between three RPS files that you can override to your own render settings.

New features (2.1):

  • Preview : with realtime directX shader (Xoliul shader - http://www.laurenscorijn.com/)
  • Light Trace Ambient Occlusion
  • Gradient Map
  • Mask Map
  • For Each Material ID
  • Selection Bake : Bake only the selected faces

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3ds max ToTex, Texture Baking Tool, maxscript

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