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QB64

QB64 is a modern extended BASIC+OpenGL language that retains QB4.5/QBasic compatibility and compiles native binaries for Windows (XP and up), Linux and macOS. contributions welcome.

Main website: https://www.qb64.org/

Table of Contents

  1. Installation

    1. Windows
    2. macOS
    3. Linux
  2. Usage

  3. Additional Info

Installation

Download the appropriate package for your operating system over at https://github.com/QB64Team/qb64/releases.

Windows

Make sure to extract the package contents to a folder with full write permissions (failing to do so may result in IDE or compilation errors).

  • It is advisable to to whitelist the QB64 folder in your antivirus/antimalware software *

macOS

Before using QB64 make sure to install the Xcode command line tools with:

xcode-select --install

The package comes with a precompiled qb64 binary that will run as is in macOS Catalina. For older versions of macOS, run ./setup_osx.command to compile QB64 for your OS version.

Linux

The package comes with a precompiled qb64 binary that will run as is in most Debian-based distributions. For other distributions, compile QB64 with ./setup_lnx.sh.

Dependencies should be automatically installed. Required packages include OpenGL, ALSA and the GNU C++ Compiler.

Usage

Run the QB64 executable to launch the IDE, which you can use to edit your .BAS files. From there, hit F5 to compile and run your code.

To generate a binary without running it, hit F11.

Additionally, if you do not wish to use the integrated IDE and to only compile your program, you can use the following command-line calls:

qb64 -c yourfile.bas

qb64 -c yourfile.bas -o outputname.exe

Replacing -c with -x will compile without opening a separate compiler window.

Additional Information

More about QB64 at our wiki: www.qb64.org/wiki

We have a community forum at: www.qb64.org/forum

We tweet from @QB64Team

Find us on Discord: http://discord.qb64.org

Find us on IRC: http://irc.qb64.org/

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