Skip to content

One header C++ library to load ascii and binary stl ('stereolithography') geometry files

License

Notifications You must be signed in to change notification settings

sreiter/stl_reader

Folders and files

NameName
Last commit message
Last commit date

Latest commit

 

History

40 Commits
 
 
 
 
 
 
 
 
 
 
 
 
 
 

Repository files navigation

stl_reader      Build Status

Introduction

stl_reader is a BSD licensed single header C++ library providing functions to read stl geometry files into user provided containers. It should be easy to integrate stl_reader into existing code. It has no external dependencies except for the standard template library.

The central function of stl_reader is ReadStlFile(...). It automatically recognizes whether an ASCII or a binary file is to be read. Furthermore, it identifies matching corner coordinates of triangles with each other, so that the resulting coordinate array does not contain the same coordinate-triple multiple times.

The function operates on template container types. Those containers should have a similar interface as std::vector and operate on float or double types (TNumberContainer) or on int or size_t types (TIndexContainer).

A convenience class StlMesh is also provided, which makes accessing triangle corners and corresponding corner coordinates much more easy. It still provides raw access to the underlying data arrays.

Documentation

Please have a look at the stl_reader.h file documentation for a detailed documentation of the provided functions.

Usage

Usage example 1 (using StlMesh):

try {
  stl_reader::StlMesh <float, unsigned int> mesh ("geometry.stl");

  for(size_t itri = 0; itri < mesh.num_tris(); ++itri) {
      std::cout << "coordinates of triangle " << itri << ": ";
      for(size_t icorner = 0; icorner < 3; ++icorner) {
          const float* c = mesh.tri_corner_coords (itri, icorner);
          // or alternatively:
          // float* c = mesh.vrt_coords (mesh.tri_corner_ind (itri, icorner));
          std::cout << "(" << c[0] << ", " << c[1] << ", " << c[2] << ") ";
      }
      std::cout << std::endl;
  
      float* n = mesh.tri_normal (itri);
      std::cout   << "normal of triangle " << itri << ": "
                  << "(" << n[0] << ", " << n[1] << ", " << n[2] << ")\n";
  }
}
catch (std::exception& e) {
  std::cout << e.what() << std::endl;
}

Usage example 2 (using StlMesh and solids)

try {
  stl_reader::StlMesh <float, unsigned int> mesh ("geometry.stl");

  for(size_t isolid = 0; isolid < mesh.num_solids(); ++isolid) {
      std::cout << "solid " << isolid << std::endl;

      for(size_t itri = mesh.solid_tris_begin(isolid);
          itri < mesh.solid_tris_end(isolid); ++itri)
      {
          const float* n = mesh.tri_normal (itri);
          std::cout   << "normal of triangle " << itri << ": "
                      << "(" << n[0] << ", " << n[1] << ", " << n[2] << ")\n";
      }
  }
}
catch (std::exception& e) {
  std::cout << e.what() << std::endl;
}

Usage example 3 (using raw data arrays)

std::vector<float> coords, normals;
std::vector<unsigned int> tris, solids;

try {
  stl_reader::ReadStlFile ("geometry.stl", coords, normals, tris, solids);
  const size_t numTris = tris.size() / 3;
  for(size_t itri = 0; itri < numTris; ++itri) {
      std::cout << "coordinates of triangle " << itri << ": ";
      for(size_t icorner = 0; icorner < 3; ++icorner) {
          float* c = &coords[3 * tris [3 * itri + icorner]];
          std::cout << "(" << c[0] << ", " << c[1] << ", " << c[2] << ") ";
      }
      std::cout << std::endl;
  
      float* n = &normals [3 * itri];
      std::cout   << "normal of triangle " << itri << ": "
                  << "(" << n[0] << ", " << n[1] << ", " << n[2] << ")\n";
  }
}
catch (std::exception& e) {
  std::cout << e.what() << std::endl;
}

Note: If you do not want to use exceptions, you may define the macro STL_READER_NO_EXCEPTIONS before including 'stl_reader.h'. In that case, functions will return false if an error occurred.

License

stl_reader is licensed under a 2-clause BSD license:

Copyright (c) 2018-2023, Sebastian Reiter (s.b.reiter@gmail.com)
All rights reserved.

Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions are met:
    * Redistributions of source code must retain the above copyright
      notice, this list of conditions and the following disclaimer.
    * Redistributions in binary form must reproduce the above copyright
      notice, this list of conditions and the following disclaimer in the
      documentation and/or other materials provided with the distribution.

THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR
ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
(INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.

About

One header C++ library to load ascii and binary stl ('stereolithography') geometry files

Resources

License

Stars

Watchers

Forks

Releases

No releases published

Packages

No packages published