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InfiniteObjects

InfiniteObjects is a plugin for the Spout voxel game platform that provides user definable world generator objects using a script like file format based on YAML syntax.

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Using

It's easy to get started! Simply download the latest compatible InfiniteObjects jar, then place the jar in your Spout plugins folder. Configure as desired, and fire up your server! Simple as that!

Contributing

Like the project? Feel free to donate to help continue development!

Are you a talented programmer looking to contribute some code? We'd love the help!

  • Open a pull request with your changes, following our guidelines and coding standards.
  • Please follow the above guidelines for your pull request(s) accepted.
  • For help setting up the project, keep reading!

The license

InfiniteObjects is licensed under the GNU Lesser General Public License Version 3, but with a provision that files are released under the MIT license 180 days after they are published. This dual license is referred to as the Spout License Version 1.

Getting the source

The latest and greatest source can be found here on GitHub.

If you are using Git, use this command to clone the project:

git clone git://github.com/SpoutDev/InfiniteObjects.git

Or download the latest zip archive.

Compiling the source

SpoutPlugin uses Maven to handle its dependencies.

  • Download and install Maven 2 or 3
  • Checkout this repo and run: mvn clean install

Using with your project

If you're using Maven to manage project dependencies, simply include the following in your pom.xml:

<dependency>
    <groupId>org.spout</groupId>
    <artifactId>infobjects</artifactId>
    <version>0.0.1-SNAPSHOT</version>
</dependency>

If you do not already have our repo in your repository list, you will need to add this as well:

<repository>
    <id>spout-repo</id>
    <url>http://nexus.spout.org/content/groups/public</url>
</repository>

If you'd prefer to manually import the latest .jar file, you can get it from our download site.

Want to know how to use the API? Check out the latest docs.

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User definable world generator objects using a script-like file format based on YAML syntax.

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