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Dark Blue Redux

Your challenge: collect all the yellow pellets without fail!

How to Play

<-- move right
--> move left
 x  jump

Play the game now --> http://spiritphyz.io:8080

How to Vote

  • Click 'Up Vote' or 'Down Vote'
  • Click 'Save Votes' to record the tallies

Tech Stack

As a demonstration of a full-stack web app, the site allows voting on your favorite maps. The votes are stored and persistently loaded from the server.

The site is deployed on Digital Ocean with Ubuntu 16.04. Originally, it was deployed on Linode with CentOS 7, a derivative of Red Hat Enterprise Linux.

Front End

  • AngularJS for interactive elements
  • Bootstrap 4 for a CSS framework
  • FontAwesome icons (Bootstrap 3's glyphicons are no longer available)
  • Arcade and superscript pixel fonts
  • Pure CSS spinner by Stephan Wagner
  • Adobe Photoshop for graphic illustrations and favicon
  • screengif and QuickTime Player for animated GIF graphic

Back End

Credits

The game is from Chapter 15 of Eloquent JavaScript, which is inspired by Dark Blue, created by Thomas Palef.

I made slight tweaks to the game code, which is stored at Dark Blue Redux Core.

Dark Blue Redux is a demonstration of a MVP (Minimal Viable Product) whose main components were created over a period of 2 days.