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This is a Spine animation player for wallpaper engine. This is a web application and build in Vanilla Js.

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spicy-wolf/spine-wallpaper-engine

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Spine on Wallpaper Engine

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What is it?

This is a Spine animation player for wallpaper engine. This is a web application and build in Vanilla Js.

How to use

  1. Download the latest release
  2. Unzip the release and nagivate into the "assets" folder
  3. Put all relative spine files (*.altas, *.png, *.skel, etc) into the "assets" folder.
  4. Add a config.json into the "assets" folder and please see this doc for the config.json file structure.
  5. You can open the index.html to preview the animation.
  6. If everything looks good, then import your project into Wallpaper Engine. see offical tutorial

Licensing

Please see License

Licensing from Spine

You are welcome to evaluate the Spine Runtimes and the examples we provide in this repository free of charge.

You can integrate the Spine Runtimes into your software free of charge, but users of your software must have their own Spine license. Please make your users aware of this requirement! This option is often chosen by those making development tools, such as an SDK, game toolkit, or software library.

In order to distribute your software containing the Spine Runtimes to others that don't have a Spine license, you need a Spine license at the time of integration. Then you can distribute your software containing the Spine Runtimes however you like, provided others don't modify it or use it to create new software. If others want to do that, they'll need their own Spine license.

For the official legal terms governing the Spine Runtimes, please read the Spine Runtimes License Agreement and Section 2 of the Spine Editor License Agreement.

Disclaimer

The main purpose of this program to to bring your spine animation into the Wallpager Engine. You should make sure that you own the copyright of the animations.

By using the program, you agree to do so at your own risk. The author of this program, which is me, shall not be held liable for any damages, including but not limited to direct, indirect, incidental, special, or consequential damages, arising from the use of this program.