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Updating the Locator port

Mark Woulfe edited this page Nov 19, 2019 · 3 revisions

Note: The following changes are only required if you are using a version of the GDK for Unity that is below or equal to 0.3.0.

Open your WorkerConnector classes and change all instances of the LocatorFlow Class as shown below.

For example, in the Blank Project, you have to update UnityClientConnector.cs from:

builder.SetConnectionFlow(new LocatorFlow(initializer));

to:

var locator = new LocatorFlow(initializer);
locator.LocatorPort = 443;
builder.SetConnectionFlow(locator);

You also have to replace all usage of RuntimeConfigDefaults.LocatorPort in your own code with 443.

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