Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

biome flexibility changes #28017

Merged
merged 1 commit into from
May 15, 2024
Merged

Conversation

deltanedas
Copy link
Contributor

About the PR

  • if BiomeComponent has a template set on mapinit it will get applied to layers automatically
    so you can have it in a map or whatever without needing to use api
  • add SetEnabled to biome system api so you can actually control when it generates or not

Why / Balance

need this downstream

Media

  • I have added screenshots/videos to this PR showcasing its changes ingame, or this PR does not require an ingame showcase

Breaking changes

no

Changelog
no cl no fun

@EmoGarbage404 EmoGarbage404 merged commit e37f95c into space-wizards:master May 15, 2024
12 checks passed
@deltanedas deltanedas deleted the biome-ops branch May 15, 2024 11:25
Titian3 pushed a commit to Titian3/space-station-14 that referenced this pull request May 24, 2024
make biome apply template on mapinit, add api for setting Enabled

Co-authored-by: deltanedas <@deltanedas:kde.org>
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

Successfully merging this pull request may close these issues.

None yet

2 participants