Skip to content

Commit

Permalink
1.3.7
Browse files Browse the repository at this point in the history
  • Loading branch information
soundmud committed Jun 25, 2023
1 parent 7c8fcb7 commit dd3e348
Show file tree
Hide file tree
Showing 2 changed files with 45 additions and 3 deletions.
44 changes: 43 additions & 1 deletion doc_src/src/en/relnotes.rst
@@ -1,13 +1,55 @@

Release notes
=============

.. contents::

1.3.7 (to be released)
1.3.7
-----

For multiplayer games, this version requires:

- client: 1.3.7 or later
- server: 1.2-c12 or later

Changes from 1.3.6:

Now units can attack from inside vehicles or buildings:

- ranged units can attack as usual
- melee units can attack only from ground and without any additional range
- melee units cannot attack from air vehicles
- in the default game: units can enter in walls, gates and towers

Fixed issues with counterattacks to a nearby square:

- units who cannot counterattack will stay silent
- defensive units won't counterattack

Other:

- restored the "attack!" notification
- bugfix: a unit would not enter a building if the order was given from another square
- fixed: restore game
- inter-square attacks might work better

Modding:

- added armor_vs
- now "damage_vs" works with "is_a" (including several levels of "inheritance" and multiple "inheritance")

Map making:

- official "multi" maps moved to res/multi
- multiplayer "folder maps" must be zipped to be played online
- removed the "maperror.txt" file (the information is already in the in-game error message).

Changes to campaign format:

- mods.txt replaced with "mods" keyword in campaign.txt
- "title" keyword in campaign.txt
- new constraint: a complex mission map must be stored as a zip file


1.3.6
-----
Expand Down
4 changes: 2 additions & 2 deletions soundrts/version.py
Expand Up @@ -3,9 +3,9 @@
from . import config
from .lib.resource import res

VERSION = "1.3.6"
VERSION = "1.3.7"
IS_DEV_VERSION = config.debug_mode
CLIENT_COMPATIBILITY = "13"
CLIENT_COMPATIBILITY = "14"
SERVER_COMPATIBILITY = "0"


Expand Down

0 comments on commit dd3e348

Please sign in to comment.