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1.3.6
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soundmud committed Jan 27, 2023
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44 changes: 44 additions & 0 deletions doc_src/src/en/relnotes.rst
Expand Up @@ -3,6 +3,50 @@ Release notes

.. contents::

1.3.6
-----

For multiplayer games, this version requires:

- client: 1.3.6 or later
- server: 1.2-c12 or later

Changes from 1.3.5:

Unit behavior:

- bug fixed: nearby offensive units will automatically counterattack again (they will move to the attacker's square and then return to their starting positions)
- bug fixed: defensive units will flee again

Interface:

- the description of controlled units will be less confusing
- improved group following (space key): the interface will usually follow the front of the group
- bug fixed: in style.txt, noise_if_very_damaged would never play
- bug fixed: SAPI wouldn't work

Water:

- from now on, the game won't create amphibious paths (solves the following problem: if the shortest path to destination included a water square, land units would walk into water and die)
- issue fixed: a mage could recall water units to non-water squares (Now a mage will recall water units to the nearest adjacent water square.)

Multiplayer:

- starting a non-private server will auto-configure the router (works only if UPnP is activated on the router; the configuration is automatically removed by the router after 20 minutes of inactivity)
- easier configuration of the standalone server
- local server auto-discovery by UDP broadcast (The local server will appear in the "choose a server in a list" menu.)
- bug fixed: in multiplayer games, a non-admin player could set a slower speed

Translations:

- updated Brazilian Portuguese, Chinese, Czech, Italian and Slovak translations

Map making:

- when possible, issue a warning instead of a map error
- bug fixed: in some cases, a trigger selected more units than specified. For example, if there are 3 dragons and many footmen in a1, (a1 10 dragon footman) would select 3 dragons and 7 footmen.


1.3.5
-----

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4 changes: 2 additions & 2 deletions soundrts/version.py
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from . import config, res

VERSION = "1.3.5"
VERSION = "1.3.6"
IS_DEV_VERSION = config.debug_mode
CLIENT_COMPATIBILITY = "10"
CLIENT_COMPATIBILITY = "13"
SERVER_COMPATIBILITY = "0"


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