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GameScope: Force DXVK_HDR=1 if GameScope HDR is enabled
If DXVK_HDR is disabled, GameScope will still be unable to use HDR. We should assume if GameScope HDR is enabled that a user also wants HDR enabled from the DXVK side. There should be no reason to pass --hdr-enabled to GameScope if you don't actually want to use HDR. Fixes #1103.
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