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A backup of the pre-built binaries of the basis texture conversion library, basisu.

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Basisu prebuilt binaries.

Original and official repository here.

Built with CMake for x86 Windows.


For full usage go to this repo.

Basic usage.

For basic texture conversion.

basisu x.png

To adjust the quality include a -q tag with a range of [0-255], for lowest to highest quality.

basisu x.png -q 255

The .basis texture spec.

One may wonder why would you opt for a different texture format while .jpg, .png and other regular picture formats just work. There are meant to be decoded on the CPU. The .basis file format is meant to be decoded on the GPU. In a game for example a .png will have to be decompressed by the CPU first then the sent to the GPU but with .basis textures the texture is sent directly to the GPU as-is. This reduces CPU overhead and amount of memory allocated on the GPU for textures. Plus .basis files are way smaller than their .png counterparts.

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A backup of the pre-built binaries of the basis texture conversion library, basisu.

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