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BicubicBSpline
BicubicBSpline PublicThe aim of this assessment was to produce a program to generate and display cubic and bicubic B-splines to represent curves and surfaces respectively. All three parts of the assessment have been co…
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PtCloudProc
PtCloudProc Publiche algorithm decomposes the point cloud into a concise, hybrid structure of inherent shapes and a set of remaining points. Each detected shape serves as a proxy for a set of corresponding points. O…
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CubicSpline
CubicSpline PublicThe aim of this assessment was to produce a program to generate and display cubic splines. The program was tested by fitting a cubic spline to a cubic function, and comparing the results of the cub…
C++ 2
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MathematicsLibrary
MathematicsLibrary PublicThe aim of this assessment was to create a set of classes that would form the basis of a mathematics library to be used in the ray caster and ray tracer assessments. The design was to be object-ori…
C++ 1
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Maze
Maze PublicThe aim of this assessment was to produce a program to walk through and render a three dimensional maze in real time. The program was to be written in C or C++ using the OpenGL library. The pattern…
C++
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ShufflePuck
ShufflePuck PublicThe aim of this assessment was to develop a virtual environment for the game of ShufflePuck using physically based modelling techniques. The program has been written in C++ using the OpenGL and GLU…
C++
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