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Releases: seppukudevelopment/seppuku

3.2.2

3.2.1

20 May 02:50
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Client Changes:

  • Donator capes: Donators can now create profiles on Seppuku's website to upload a custom cape URL for other client users to see.
  • Cloud configs: Along with the new website update, donators can also upload configs (exported via .export command) to their profile on https://seppuku.pw/ and while in-game use the new .load command to change client configs on the fly.

New Modules:

New Commands:

New HUD Components:

Module Changes:

GUI Changes:

API Changes:

3.2.0

05 Dec 23:00
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Client Changes:

  • Multi-config system via .config command
  • ! WARNING ! Breaks old configs, Simply move all files in Seppuku/Config to Seppuku/Config/Default if updating from 3.1.8 or below.

New Modules:

New HUD Components:

Module Changes:

GUI Changes:

API Changes:

3.1.8

28 Nov 05:24
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Change-log will be provided soon.

For now, take a peek at CrystalAura(COMBAT), AutoTrap(COMBAT), ChestFarmer(COMBAT), BattleInfo(new hud component)

3.1.7

09 Aug 23:30
305ecdf
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Client Changes:

  • Hot-swap configs via ".reload" is available now (any file in the Seppuku directory)
  • Notification icons
  • Updated main menu

New Modules:

  • Added Ambiance
  • Added AutoClicker
  • Added FakePlayer
  • Added FriendTab
  • Added NoToast

New Commands:

  • LocateFeature (".locatefeature") ("Like /locate, but client-side and with an option to override the origin for calculating the nearest feature", ".locatefeature or .locatefeature ")

Module Changes:

  • ElytraFly: New mode ("Look")
  • ElytraFly: X, Y, Z speed factor settings ("SpeedX, SpeedYUp, SpeedYDown, SpeedZ")
  • ElytraFly: Added setting for disabling NoHunger ("DisableNoHunger")
  • ElytraFly: AutoStart fixes
  • ElytraFly: Lowers AutoStart default delay
  • SpeedMine: Added new setting to allow for multimining ("Auto")
  • SpeedMine: Added new mode ("SEQUENTIAL")
  • GuiMove: Fixed bugs, added new modes ("NEW, OLD")
  • GuiMove: Added setting to stop movement in signs ("AllowSignMove")
  • Burrow: Added new mode ("INSTA")
  • Burrow: Added new settings ("ModeDelay, ModeSmartTp, ModeNoVoid")
  • Timer: Added new setting ("TPSSync")
  • ChatFilter: Added russian text setting ("Russian")
  • ChatFilter: Added asian text setting ("Asian")
  • ChatFilter: Added new setting ("Regex") ("Messages matching this regular expression will be hidden. Leave it blank to disable.")
  • ChatFilter: No longer have null pointer for the UnicodeBlock
  • AutoIgnore: Added setting for allowing friends to bypass ignore ("AllowFriends")
  • AutoIgnore: Hover over auto-ignored player names to see what they said
  • Waypoints: Alpha fix
  • Greeter: Added setting to only greet friends ("Friends")
  • NoteBot: Updated visual
  • NoFall: Added setting to disable NoFall when the player is flying ("ElytraDisable")
  • NoLag: Added new settings ("Torches, Fireworks, Redstone, RedstoneTorch, RedstoneLogic")
  • NoLag: Completely disables fireworks from being added
  • NoLag: Completely disables skulls from spawning if enabled
  • NoLag: Added force wither setting ("WithersForce") <-----------------------------------------------------

GUI Changes:

  • Toggleable anchor/glue snapping and nicer looking hud components
  • Added numbers to each panel in the GUI to represent the count of items in the list
  • TextComponent: Shift text to left when length is greater than width
  • TextComponent: Bug fixes
  • BlocksComponent: Add support for fluid blocks

API Changes:

  • Fixes string value saving bug
  • Code formatting

3.1.6

12 Feb 18:26
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Client Changes:

  • Heavily optimized the client in many ways
  • Added an Alt Manager to the main menu
  • Added a Particle System to main menu & hud editor

New Modules:

  • Added AutoWither
  • Added AutoTorch
  • Added Burrow
  • Added NoteBot

New HUD Components:

  • Added Particles

Module Changes:

  • CrystalAura: Many new options! (improved logic & damage calculation overall)
    --- attackDelay: "The delay to attack crystals (ms)."
    --- attackRadius: "The minimum range to attack crystals."
    --- attackMaxDistance: "The max (block)distance an entity must be to the a crystal to begin attacking."
    --- placeDelay: "The delay to place crystals (ms)."
    --- placeRadius: "The radius in blocks around the player to process placing in."
    --- placeMaxDistance: "The (max)distance an entity must be to the new crystal to begin placing."
    --- placeLocalDistance: "The (max)distance away the entity must be from the local player to begin placing."
  • AutoTotem: New values (crystals, checkScreen)
    --- crystals: "Go back to crystals in offhand after health is replenished."
    --- checkScreen: "Checks if a screen is not opened to begin (usually disabled)."
  • ElytraFly: New values (stayAirborneDisable, stayAirborneDelay)
    --- stayAirborneDisable: "Automatically disables StayAirborne when touching the ground."
    --- stayAirborneDelay: "Automatically disables StayAirborne when touching the ground."
  • ElytraFly: No longer auto-equips with chest or shulkerbox opened
  • ElytraFly: Fixes AutoEquip when inventory is full
  • Multitask: Adds BowDisable option
    --- bowDisable: "Disables multi-tasking when holding a bow."
    --- shieldDisable: "Disables multi-tasking when holding a shield."
  • Multitask: Now works while steering boats! (eat or attack while driving a boat)
  • NewChunks: Added height value also added lineWidth value
    --- height: "Edit the height of the chunk visual."
    --- lineWidth: "Edit the line width chunk visual."
  • Commands: Added predictions value (WIP)
    --- predictions: "Renders command predictions on the screen (WIP)."
  • Keybinds: Adds new value (f3Toggle)
    --- f3Toggle: "If enabled you will not toggle modules if you also press f3."
  • Waypoints: Many many new values! Go check them out!
  • Search: Entirely re-written and optimized
  • Xray: Entirely re-written and optimized
  • NoLag: Adds value for wither skulls, also adds new value for disabling liquids/fluids
  • NoLag: Enabled particles value by default (big fps gains)
  • Reach: Entirely re-written and added a vanilla bypass option (teleport) for any reach distance!
  • BlockHighlight: Bug fixes
  • Holes: Added color value
  • Holes: Fix alpha if fade is disabled
  • ChatFilter: Only filters on 2b2t & 9b9t
  • Burrow: Add notification on enable if out of obsidian
  • HudEditor: Addd useful aliases ("clickgui", "gui", etc...)
  • InfEnderChest: Reset ender chest on world change
  • WallHack: Filtering bugs fixed
  • WallHack: Added new aliases
  • WallHack: Caches usernames for mob owners
  • Chams: Filtering bugs fixed
  • Chams: Adds color values for each entity type
  • NoCrystal: Waits 1 second to NoCrystal after successfully eating a chorus fruit
  • Phase: Temporary alternative method to addCollisionBoxes (noclip)
  • AutoTorch: Fixed placing bugs

New Commands:

  • Added .play

GUI Changes:

  • Heavily updated UI backend code
  • Added BlocksComponent (for values, check out xray and search in the gui!)
  • Added ItemsComponent (for values)
  • Colors: Added a color picker! (WIP)
  • ModuleList: Support all types of child components
  • OverView: Heavily optimized, has a new slider to change zoom!
  • ResizableHudComponent: Fixed resize logic
  • ResizableHudComponent: improve visibility of resize button
  • SliderComponent: Works with resizing now
  • SliderComponent: Bug fixes
  • Adds gradients to scrolled lists in the Hud Editor

API Changes:

  • Added GuiChatPatch
  • Added BlockRendererDispatcherPatch
  • Added EventRenderBlock
  • Added EventUIValueChanged
  • Added EventUIListValueChanged
  • Added EventExtendPlayerReach
  • Added EventPlayerReach
  • Updated access transformer
  • Removed all original Block patches (phase kinda broken rn)
  • GuiSeppukuMainMenu: Fix alpha bugs
  • ParticleSystem: Optimizations
  • ParticleSystem: Add lines between particles
  • Fixed bugs with main menu & particle system
  • Updated readme
  • Remove unused imports
  • Make sub-command arrays final
  • Chain append calls
  • Fix wonky function namings
  • Collapse identical catch blocks
  • Makes many classes final that needed be

3.1.5

08 Jan 20:04
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New: Modules

  • Added Reach

Changes: Modules

  • New task-based rotation system
    -- RotationTask: Every module that previously set the player's rotation
    -- will now be tasked with a priority. Currently it is using a 'smart' mode to
    -- determine which modules take priority, but in the future we will have a hud
    -- component to edit these priorities.
  • VisualRange: Adds modes for output to chat or notification, or both.
  • ElytraFly: Lowers autostart delay.
  • ElytraFly: StayAirborne auto disables on touching ground (will be an option soon).
  • Reach: Remove entity option until implemented.
  • Holes: Fixes render bugs.
  • NoCrystal: Update placeDelay value description.
  • WallHack: Move hpMode to top of settings.
  • WallHack: Move potionsMode to top of settings.
  • AutoFarm: Adds rotate value.
  • AutoMount: Bug fixes.
  • NoAFK: Bug fixes.
  • NewChunks: Default mode set to plane.

Changes: Hud Components

  • Added SliderComponent
  • Added CarouselComponent
  • Updates resize bugs in Colors and Hub
  • Add tooltips back to color values
  • Fixes tooltip bugs
  • Fixes hud configs
  • Widen scrollbars
  • Adds backspace holding to TextComponent & ColorComponent
  • TrayComponent: Add a button for the 'Colors' component
  • ToolTipComponent: Update looks
  • ToolTipComponent: Fixed many bugs
  • ModuleListComponent: Updated position of option gear
  • ModuleListComponent: Fixed saving bug
  • SliderComponent: Updated code formatting
  • SliderComponent: Fixed bugs
  • SliderComponent: Remove default super.render and replace with drag logic
  • TextComponent: Backspacing logic moved to function
  • TextComponent: Added CTRL-A & CTRL-V support
  • CarouselComponent: Lowercase initial display value
  • CarouselComponent: Proper capitalization
  • NotificationsComponent: Fixes bounding box

3.1.4

30 Dec 00:04
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New: Modules

  • Added DonkeyAlert

New: Hud Components

  • Added MovementGraph
  • Added Colors

Changes: Modules

  • WallHack: Added absorption hearts option
  • Search: Bug fixes
  • ElytraFly: CONTROL mode no longer makes you slowly fall (EventMove)
  • ElytraFly: Adds new aliases
  • ElytraFly: Removes outdated BYPASS mode
  • NoBiomeColor: Renamed Color to "Custom Color"
  • Chams: Added items
  • Chams: Items not enabled by default
  • DonkeyAlert: Fix timer reset bug
  • StorageAlert: Remove position from notification
  • StorageAlert: Use seppuku chat log instead of ingameGUI.getChatGUI
  • StorageAlert: Optimizations & updates
  • BlockHighlight: Fix color bug
  • Nuker: Creative nuker mode now only allowed in creative

Changes: Hud Components

  • EntityList: Removed position from chat info
  • ModuleList: Option gear added to all module buttons (on hover)
  • ModuleList: Changed 'Color' to 'List Color'
  • ModuleList: Make scrolling faster
  • ModuleList: Fixed bug with initial position
  • ModuleList: Fixes resizing bugs
  • ModuleList: Adds 'Enabled' button to all module settings
  • ModuleList: Moves keybind to top of module settings
  • MovementGraph: Update hover mechanics
  • MovementGraph: Update mechanics
  • MovementGraph: Update looks
  • TpsGraph: remove Vec2f from TpsNode
  • TpsGraph: Increase update limit
  • TpsGraph: Optimizations

Changes: Client API

  • HudComponent: Now has value saving
  • Notification: Update speed
  • CapeManager: Updated to use new automatic donation cape system
  • Removed default description for Hud Components
  • Scrolling made faster in all panels
  • Tooltips render a bit slower
  • Removed alpha from all HudEditor panels
  • Stops resizing panels when over panel max width
  • Value class now supports java.awt.Color
  • Rewrote how any old color values were created (mainly modules)
  • Heavily optimizes configs
  • Project code reformat & optimized all imports
  • Updated readme.md

3.1.3

24 Dec 17:10
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New Modules & Hud Components:

  • Added TpsGraph
  • Added EntityList
  • Added NoFriendHurt
  • Added AutoEat
  • Added AutoGapple
  • Rewrote AutoArmor

Module changes:

  • WallHack: Added MobOwner option
  • Nuker: Added "CREATIVE" mode
  • ElytraFly: new options (AutoEquip, EquipDelay, StayAirborne)
  • BlockHighlight: many new options!
  • NewChunks: many new options!
  • ChatFilter: Added new options for filtering out blue text & green text
  • StorageAlert: Added button to chat message to create waypoint at location
  • NameAlert: Added new option to save alerts to file (SaveToFile)
  • NoEntityTrace: Added tools only option
  • NoPacket: Added new option to cancel receiving remove/destroy entity packets (RemoveEntity)
  • Lagger: Added "MAP" mode
  • Search: Bug fixes
  • EnabledMods: Bug fixes

API changes:

  • Added InventoryUtil
  • Added BlockUtil

3.1.2

10 Dec 19:01
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New Modules

  • InfEnderChest (World)
  • Search (Render)
  • Multitask (Combat)
  • NoEntityTrace (Combat)

Feature Updates

  • New main menu!
  • Many (huge) client optimizations.

More change-log for this version coming soon...