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SDHLT v1.1.1

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@seedee seedee released this 27 Aug 06:44
· 11 commits to master since this release

Changed

  • Portal file optimisation process more streamlined. Separate .prt file is no longer created, instead the same one is optimised after VIS compilation
  • Automatic embedding of tool texture WAD file is hard-coded again due to lazy mappers
  • -chart parameter now enabled by default.

Fixed

  • Bug with -worldextent CSG parameter, where the default map size was +/-2048

Full Changelog: v1.1.0...v1.1.1