SCILL gives you the tools to activate, retain and grow your user base in your app or game by bringing you features well known in the gaming industry: Gamification. We take care of the services and technology involved so you can focus on your game and content.
This SDK is built on top of the SCILL C# SDK and adds Components, Prefabs and fully functional implementations for Challenges, Battle Passes and Leaderboards.
This repository contains the SCILL Unity SDK as a Unity package, which can be added to a Unity project using the Unity Package Manager. Additionally it contains the SCILL C# SDK project for access to the source code that generates the SCILL.dll used in the package.
SCILL is a fully customizable toolkit that enables you to integrate tailored challenges, full-fledged Battle Passes and Leaderboards to your game, app and website. SCILL connects seamlessly to your user account and payment systems, adding new retention and monetization layers within minutes.
Learn more about SCILL here: https://www.scillgame.com.
Developer documentation can be found here: https://developers.scillgame.com
To add the Package using the Unity Package Manager:
Use "add a package from git URL..." and use this URL: https://github.com/scillgame/scill-unity.git?path=/unity-package
Clone the repository to your local disk and use "add package from disk...". Navigate to "repository-path/unity-package" and select the package.json file.
Extensive documentation, getting started guides and example code can be found in our SCILL Unity SDK documentation.