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Rollup of 16 pull requests #57568

Merged
merged 41 commits into from
Jan 13, 2019
Merged

Rollup of 16 pull requests #57568

merged 41 commits into from
Jan 13, 2019

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Centril
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@Centril Centril commented Jan 13, 2019

Successful merges:

Failed merges:

r? @ghost

oli-obk and others added 30 commits January 5, 2019 12:55
manual impl was a workaround for rust-lang#28229.
These can both rely on IEEE754 semantics to be made faster, by folding
away the sign with an abs (left private for now), and then comparing
to infinity, letting the NaN semantics of a direct float comparison
handle NaN input properly.

The `abs` bit-fiddling is simple (a single and), and so these new
forms compile down to a few instructions, without branches, e.g. for
f32:

```asm
is_infinite:
        andps   xmm0, xmmword ptr [rip + .LCPI2_0] ; 0x7FFF_FFFF
        ucomiss xmm0, dword ptr [rip + .LCPI2_1]   ; 0x7F80_0000
        setae   al
        ret

is_finite:
        andps   xmm0, xmmword ptr [rip + .LCPI1_0] ; 0x7FFF_FFFF
        movss   xmm1, dword ptr [rip + .LCPI1_1]   ; 0x7F80_0000
        ucomiss xmm1, xmm0
        seta    al
        ret
```

When used in loops/repeatedly, they get even better: the memory
operations (loading the mask 0x7FFFFFFF for abs, and infinity
0x7F80_0000) are likely to be hoisted out of the individual calls, to
be shared, and the `seta`/`setae` are likely to be collapsed into
conditional jumps or moves (or similar).

The old `is_infinite` did two comparisons, and the old `is_finite` did
three (with a branch), and both of them had to check the flags after
every one of those comparison. These functions have had that old
implementation since they were added in
rust-lang@6284190
7 years ago.

Benchmark (`abs` is the new form, `std` is the old):

```
test f32_is_finite_abs            ... bench:          55 ns/iter (+/- 10)
test f32_is_finite_std            ... bench:         118 ns/iter (+/- 5)

test f32_is_infinite_abs          ... bench:          53 ns/iter (+/- 1)
test f32_is_infinite_std          ... bench:          84 ns/iter (+/- 6)

test f64_is_finite_abs            ... bench:          52 ns/iter (+/- 12)
test f64_is_finite_std            ... bench:         128 ns/iter (+/- 25)

test f64_is_infinite_abs          ... bench:          54 ns/iter (+/- 5)
test f64_is_infinite_std          ... bench:          93 ns/iter (+/- 23)
```

```rust
 #![feature(test)]
extern crate test;

use std::{f32, f64};
use test::Bencher;

const VALUES_F32: &[f32] = &[0.910, 0.135, 0.735, -0.874, 0.518, 0.150, -0.527, -0.418, 0.449, -0.158, -0.064, -0.144, -0.948, -0.103, 0.225, -0.104, -0.795, 0.435, 0.860, 0.027, 0.625, -0.848, -0.454, 0.359, -0.930, 0.067, 0.642, 0.976, -0.682, -0.035, 0.750, 0.005, -0.825, 0.731, -0.850, -0.740, -0.118, -0.972, 0.888, -0.958, 0.086, 0.237, -0.580, 0.488, 0.028, -0.552, 0.302, 0.058, -0.229, -0.166, -0.248, -0.430, 0.789, -0.122, 0.120, -0.934, -0.911, -0.976, 0.882, -0.410, 0.311, -0.611, -0.758, 0.786, -0.711, 0.378, 0.803, -0.068, 0.932, 0.483, 0.085, 0.247, -0.128, -0.839, -0.737, -0.605, 0.637, -0.230, -0.502, 0.231, -0.694, -0.400, -0.441, 0.142, 0.174, 0.681, -0.763, -0.608, 0.848, -0.550, 0.883, -0.212, 0.876, 0.186, -0.909, 0.401, -0.533, -0.961, 0.539, -0.298, -0.448, 0.223, -0.307, -0.594, 0.629, -0.534, 0.959, 0.349, -0.926, -0.523, -0.895, -0.157, -0.074, -0.060, 0.513, -0.647, -0.649, 0.428, 0.401, 0.391, 0.426, 0.700, 0.880, -0.101, 0.862, 0.493, 0.819, -0.597];

 #[bench]
fn f32_is_infinite_std(b: &mut Bencher) {
    b.iter(|| test::black_box(VALUES_F32).iter().any(|x| x.is_infinite()));
}
 #[bench]
fn f32_is_infinite_abs(b: &mut Bencher) {
    b.iter(|| test::black_box(VALUES_F32).iter().any(|x| x.abs()== f32::INFINITY));
}
 #[bench]
fn f32_is_finite_std(b: &mut Bencher) {
    b.iter(|| test::black_box(VALUES_F32).iter().all(|x| x.is_finite()));
}
 #[bench]
fn f32_is_finite_abs(b: &mut Bencher) {
    b.iter(|| test::black_box(VALUES_F32).iter().all(|x| x.abs() < f32::INFINITY));
}

const VALUES_F64: &[f64] = &[0.910, 0.135, 0.735, -0.874, 0.518, 0.150, -0.527, -0.418, 0.449, -0.158, -0.064, -0.144, -0.948, -0.103, 0.225, -0.104, -0.795, 0.435, 0.860, 0.027, 0.625, -0.848, -0.454, 0.359, -0.930, 0.067, 0.642, 0.976, -0.682, -0.035, 0.750, 0.005, -0.825, 0.731, -0.850, -0.740, -0.118, -0.972, 0.888, -0.958, 0.086, 0.237, -0.580, 0.488, 0.028, -0.552, 0.302, 0.058, -0.229, -0.166, -0.248, -0.430, 0.789, -0.122, 0.120, -0.934, -0.911, -0.976, 0.882, -0.410, 0.311, -0.611, -0.758, 0.786, -0.711, 0.378, 0.803, -0.068, 0.932, 0.483, 0.085, 0.247, -0.128, -0.839, -0.737, -0.605, 0.637, -0.230, -0.502, 0.231, -0.694, -0.400, -0.441, 0.142, 0.174, 0.681, -0.763, -0.608, 0.848, -0.550, 0.883, -0.212, 0.876, 0.186, -0.909, 0.401, -0.533, -0.961, 0.539, -0.298, -0.448, 0.223, -0.307, -0.594, 0.629, -0.534, 0.959, 0.349, -0.926, -0.523, -0.895, -0.157, -0.074, -0.060, 0.513, -0.647, -0.649, 0.428, 0.401, 0.391, 0.426, 0.700, 0.880, -0.101, 0.862, 0.493, 0.819, -0.597];

 #[bench]
fn f64_is_infinite_std(b: &mut Bencher) {
    b.iter(|| test::black_box(VALUES_F64).iter().any(|x| x.is_infinite()));
}
 #[bench]
fn f64_is_infinite_abs(b: &mut Bencher) {
    b.iter(|| test::black_box(VALUES_F64).iter().any(|x| x.abs() == f64::INFINITY));
}
 #[bench]
fn f64_is_finite_std(b: &mut Bencher) {
    b.iter(|| test::black_box(VALUES_F64).iter().all(|x| x.is_finite()));
}
 #[bench]
fn f64_is_finite_abs(b: &mut Bencher) {
    b.iter(|| test::black_box(VALUES_F64).iter().all(|x| x.abs() < f64::INFINITY));
}
```
This avoids 770,000 allocations when compiling the `html5ever`
benchmark, reducing instruction counts by up to 2%.
…e path itself.

This fixes rust-lang#57462.

The relevant part from the hir type collector is:

```
DEBUG 2019-01-09T15:42:58Z: rustc::hir::map::collector: hir_map: NodeId(32) => Entry { parent: NodeId(33), dep_node: 4294967040, node: Expr(expr(32: <Foo>::new)) }
DEBUG 2019-01-09T15:42:58Z: rustc::hir::map::collector: hir_map: NodeId(48) => Entry { parent: NodeId(32), dep_node: 4294967040, node: Ty(type(Foo)) }
DEBUG 2019-01-09T15:42:58Z: rustc::hir::map::collector: hir_map: NodeId(30) => Entry { parent: NodeId(48), dep_node: 4294967040, node: PathSegment(PathSegment { ident: Foo#0, id: Some(NodeId(30)), def: Some(Err), args: None, infer_types: true }) }
DEBUG 2019-01-09T15:42:58Z: rustc::hir::map::collector: hir_map: NodeId(31) => Entry { parent: NodeId(32), dep_node: 4294967040, node: PathSegment(PathSegment { ident: new#0, id: Some(NodeId(31)), def: Some(Err), args: None, infer_types: true }) }
```

We have the right ID when looking for NodeId(31) and try with NodeId(32) (which
is the right thing to look for) from get_path_data, but not for the segments
that we write from `write_sub_paths_truncated`.

Basically `process_path` takes an id which is always the parent, and that we
fall back to in `get_path_data()`, so we get the right result for the last path
segment, but not for the other segments that get written to from
`write_sub_paths_truncated`.

I think we can stop passing the explicit id around to `get_path_data` now, will
consider sending that as a followup.
On Windows process exit codes are never signals but rather always 32-bit
integers. Most faults like segfaults and such end up having large
integers used to represent them, like STATUS_ACCESS_VIOLATION being
0xC0000005. Currently, however, when an `ExitStatus` is printed this
ends up getting rendered as 3221225477 which is somewhat more difficult
to debug.

This commit adds a branch in `Display for ExitStatus` on Windows which
handles exit statuses where the high bit is set and prints those exit
statuses as hex instead of with decimals. This will hopefully preserve
the current display for small exit statuses (like `exit code: 22`), but
assist in quickly debugging segfaults/access violations/etc. I've
found at least that the hex codes are easier to search for than decimal.

I wasn't able to find any official documentation saying that all system
exit codes have the high bit set, but I figure it's a good enough
heuristic for now.
Once a region has been expanded to cover a fixed region, a corresponding
RegSubVar constraint won't have any effect on the expansion anymore, the
same is true for constraints where the variable on the RHS has already
reached static scope. By removing those constraints from the set that
we're iterating over, we remove a lot of needless overhead in case of
slow convergences (i.e. lots of iterations).

For the unicode_normalization crate, this about cuts the time required
for item_bodies checking in half.
In functions with lots of region constraint, if the fixed point
iteration converges only slowly, a lot of the var/var constraints will
have equal regions most of the time. Yet, we still perform the LUB
calculation and try to intern the result. Especially the latter incurs
quite some overhead.

This reduces the take taken by the item bodies checking pass for the
unicode_normalization crate by about 75%.
Don't actually create a full MIR stack frame when not needed

r? @dotdash

This should significantly reduce overhead during const propagation and reduce overhead *after* copy propagation (cc rust-lang#36673)
…odrAus

Optimise floating point `is_finite` (2x) and `is_infinite` (1.6x).

These can both rely on IEEE754 semantics to be made faster, by folding
away the sign with an abs (left private for now), and then comparing
to infinity, letting the NaN semantics of a direct float comparison
handle NaN input properly.

The `abs` bit-fiddling is simple (a single and), and so these new
forms compile down to a few instructions, without branches, e.g. for
f32:

```asm
is_infinite:
        andps   xmm0, xmmword ptr [rip + .LCPI2_0] ; 0x7FFF_FFFF
        ucomiss xmm0, dword ptr [rip + .LCPI2_1]   ; 0x7F80_0000
        setae   al
        ret

is_finite:
        andps   xmm0, xmmword ptr [rip + .LCPI1_0] ; 0x7FFF_FFFF
        movss   xmm1, dword ptr [rip + .LCPI1_1]   ; 0x7F80_0000
        ucomiss xmm1, xmm0
        seta    al
        ret
```

When used in loops/repeatedly, they get even better: the memory
operations (loading the mask 0x7FFFFFFF for abs, and infinity
0x7F80_0000) are likely to be hoisted out of the individual calls, to
be shared, and the `seta`/`setae` are likely to be collapsed into
conditional jumps or moves (or similar).

The old `is_infinite` did two comparisons, and the old `is_finite` did
three (with a branch), and both of them had to check the flags after
every one of those comparison. These functions have had that old
implementation since they were added in
rust-lang@6284190
7 years ago.

Benchmark (`abs` is the new form, `std` is the old):

```
test f32_is_finite_abs            ... bench:          55 ns/iter (+/- 10)
test f32_is_finite_std            ... bench:         118 ns/iter (+/- 5)

test f32_is_infinite_abs          ... bench:          53 ns/iter (+/- 1)
test f32_is_infinite_std          ... bench:          84 ns/iter (+/- 6)

test f64_is_finite_abs            ... bench:          52 ns/iter (+/- 12)
test f64_is_finite_std            ... bench:         128 ns/iter (+/- 25)

test f64_is_infinite_abs          ... bench:          54 ns/iter (+/- 5)
test f64_is_infinite_std          ... bench:          93 ns/iter (+/- 23)
```

```rust
 #![feature(test)]
extern crate test;

use std::{f32, f64};
use test::Bencher;

const VALUES_F32: &[f32] = &[0.910, 0.135, 0.735, -0.874, 0.518, 0.150, -0.527, -0.418, 0.449, -0.158, -0.064, -0.144, -0.948, -0.103, 0.225, -0.104, -0.795, 0.435, 0.860, 0.027, 0.625, -0.848, -0.454, 0.359, -0.930, 0.067, 0.642, 0.976, -0.682, -0.035, 0.750, 0.005, -0.825, 0.731, -0.850, -0.740, -0.118, -0.972, 0.888, -0.958, 0.086, 0.237, -0.580, 0.488, 0.028, -0.552, 0.302, 0.058, -0.229, -0.166, -0.248, -0.430, 0.789, -0.122, 0.120, -0.934, -0.911, -0.976, 0.882, -0.410, 0.311, -0.611, -0.758, 0.786, -0.711, 0.378, 0.803, -0.068, 0.932, 0.483, 0.085, 0.247, -0.128, -0.839, -0.737, -0.605, 0.637, -0.230, -0.502, 0.231, -0.694, -0.400, -0.441, 0.142, 0.174, 0.681, -0.763, -0.608, 0.848, -0.550, 0.883, -0.212, 0.876, 0.186, -0.909, 0.401, -0.533, -0.961, 0.539, -0.298, -0.448, 0.223, -0.307, -0.594, 0.629, -0.534, 0.959, 0.349, -0.926, -0.523, -0.895, -0.157, -0.074, -0.060, 0.513, -0.647, -0.649, 0.428, 0.401, 0.391, 0.426, 0.700, 0.880, -0.101, 0.862, 0.493, 0.819, -0.597];

 #[bench]
fn f32_is_infinite_std(b: &mut Bencher) {
    b.iter(|| test::black_box(VALUES_F32).iter().any(|x| x.is_infinite()));
}
 #[bench]
fn f32_is_infinite_abs(b: &mut Bencher) {
    b.iter(|| test::black_box(VALUES_F32).iter().any(|x| x.abs()== f32::INFINITY));
}
 #[bench]
fn f32_is_finite_std(b: &mut Bencher) {
    b.iter(|| test::black_box(VALUES_F32).iter().all(|x| x.is_finite()));
}
 #[bench]
fn f32_is_finite_abs(b: &mut Bencher) {
    b.iter(|| test::black_box(VALUES_F32).iter().all(|x| x.abs() < f32::INFINITY));
}

const VALUES_F64: &[f64] = &[0.910, 0.135, 0.735, -0.874, 0.518, 0.150, -0.527, -0.418, 0.449, -0.158, -0.064, -0.144, -0.948, -0.103, 0.225, -0.104, -0.795, 0.435, 0.860, 0.027, 0.625, -0.848, -0.454, 0.359, -0.930, 0.067, 0.642, 0.976, -0.682, -0.035, 0.750, 0.005, -0.825, 0.731, -0.850, -0.740, -0.118, -0.972, 0.888, -0.958, 0.086, 0.237, -0.580, 0.488, 0.028, -0.552, 0.302, 0.058, -0.229, -0.166, -0.248, -0.430, 0.789, -0.122, 0.120, -0.934, -0.911, -0.976, 0.882, -0.410, 0.311, -0.611, -0.758, 0.786, -0.711, 0.378, 0.803, -0.068, 0.932, 0.483, 0.085, 0.247, -0.128, -0.839, -0.737, -0.605, 0.637, -0.230, -0.502, 0.231, -0.694, -0.400, -0.441, 0.142, 0.174, 0.681, -0.763, -0.608, 0.848, -0.550, 0.883, -0.212, 0.876, 0.186, -0.909, 0.401, -0.533, -0.961, 0.539, -0.298, -0.448, 0.223, -0.307, -0.594, 0.629, -0.534, 0.959, 0.349, -0.926, -0.523, -0.895, -0.157, -0.074, -0.060, 0.513, -0.647, -0.649, 0.428, 0.401, 0.391, 0.426, 0.700, 0.880, -0.101, 0.862, 0.493, 0.819, -0.597];

 #[bench]
fn f64_is_infinite_std(b: &mut Bencher) {
    b.iter(|| test::black_box(VALUES_F64).iter().any(|x| x.is_infinite()));
}
 #[bench]
fn f64_is_infinite_abs(b: &mut Bencher) {
    b.iter(|| test::black_box(VALUES_F64).iter().any(|x| x.abs() == f64::INFINITY));
}
 #[bench]
fn f64_is_finite_std(b: &mut Bencher) {
    b.iter(|| test::black_box(VALUES_F64).iter().all(|x| x.is_finite()));
}
 #[bench]
fn f64_is_finite_abs(b: &mut Bencher) {
    b.iter(|| test::black_box(VALUES_F64).iter().all(|x| x.abs() < f64::INFINITY));
}
```
…varkor

Improve the wording

I'm sorry but re-opened the PR because I failed to squash commits(rust-lang#57397).

Fixes rust-lang#55752.
r? @varkor
…x, r=nikomatsakis

save-analysis: use a fallback when access levels couldn't be computed

Fixing an RLS regression I introduced in rust-lang#57343 😢

I missed a case where we get [called back with analysis when type checking fails](https://github.com/rust-lang/rust/blob/9d54812829e9d92dac35a4a0f358cdc5a2475371/src/librustc_driver/driver.rs#L1264). Since privacy checking normally is done afterwards, when we execute the `privacy_access_levels` query inside the save_analysis callback we'll calculate it for the first time and since typeck info isn't complete, we'll crash there.

Double-checked locally and it seems to have fixed the problem.

r? @nikomatsakis
lldb_batchmode.py: try `import _thread` for Python 3

None
…, r=Kimundi

std: Render large exit codes as hex on Windows

On Windows process exit codes are never signals but rather always 32-bit
integers. Most faults like segfaults and such end up having large
integers used to represent them, like STATUS_ACCESS_VIOLATION being
0xC0000005. Currently, however, when an `ExitStatus` is printed this
ends up getting rendered as 3221225477 which is somewhat more difficult
to debug.

This commit adds a branch in `Display for ExitStatus` on Windows which
handles exit statuses where the high bit is set and prints those exit
statuses as hex instead of with decimals. This will hopefully preserve
the current display for small exit statuses (like `exit code: 22`), but
assist in quickly debugging segfaults/access violations/etc. I've
found at least that the hex codes are easier to search for than decimal.

I wasn't able to find any official documentation saying that all system
exit codes have the high bit set, but I figure it's a good enough
heuristic for now.
save-analysis: Get path def from parent in case there's no def for the path itself.

This fixes rust-lang#57462.

The relevant part from the hir type collector is:

```
DEBUG 2019-01-09T15:42:58Z: rustc::hir::map::collector: hir_map: NodeId(32) => Entry { parent: NodeId(33), dep_node: 4294967040, node: Expr(expr(32: <Foo>::new)) }
DEBUG 2019-01-09T15:42:58Z: rustc::hir::map::collector: hir_map: NodeId(48) => Entry { parent: NodeId(32), dep_node: 4294967040, node: Ty(type(Foo)) }
DEBUG 2019-01-09T15:42:58Z: rustc::hir::map::collector: hir_map: NodeId(30) => Entry { parent: NodeId(48), dep_node: 4294967040, node: PathSegment(PathSegment { ident: Foo#0, id: Some(NodeId(30)), def: Some(Err), args: None, infer_types: true }) }
DEBUG 2019-01-09T15:42:58Z: rustc::hir::map::collector: hir_map: NodeId(31) => Entry { parent: NodeId(32), dep_node: 4294967040, node: PathSegment(PathSegment { ident: new#0, id: Some(NodeId(31)), def: Some(Err), args: None, infer_types: true }) }
```

We have the right ID when looking for NodeId(31) and try with NodeId(32) (which
is the right thing to look for) from get_path_data. But not when we look from `write_sub_paths_truncated`

Basically process_path takes an id which is always the parent, and that we
fall back to in get_path_data(), so we get the right result for the last path
segment, but not for the other segments that get written to from
write_sub_paths_truncated.

I think we can stop passing the explicit `id` around to get_path_data as a followup.
Speed up item_bodies for large match statements involving regions

These changes don't change anything about the complexity of the algorithms, but use some easy shortcuts or modifications to cut down some overhead.

The first change, which incrementally removes the constraints from the set we're iterating over probably introduces some overhead for small to medium sized constraint sets, but it's not big enough for me to observe it in any project I tested against (not that many though).

Though most other crates probably won't improve much at all, because huge matches aren't that common, the changes seemed simple enough for me to make them.

Ref rust-lang#55528

cc unicode-rs/unicode-normalization#29

r? @nikomatsakis
…umeGomez

rustdoc: Allow inlining of reexported crates and crate items

Fixes rust-lang#46296

This PR checks for when a `pub extern crate` statement has a `#[doc(inline)]` attribute & inlines its contents. Code is based off of the inlining statements for `pub use` statements.
Use `ptr::eq` where applicable

Stumbled upon a few of `A as *const _ as usize == B as *const as usize`, so I decided to follow the programming boy scout rule (:smile:) and replaced the pattern with more widely used `ptr::eq`.
resolve: Mark extern crate items as used in more cases

Fixes rust-lang#57421
hygiene: Do not treat `Self` ctor as a local variable

Fixes rust-lang#57523
…ue, r=Centril

Update the const fn tracking issue to the new metabug

The new `const fn` tracking issue is rust-lang#57563. We don't want to point to a closed issue in the diagnostics (or FIXMEs), so these have been updated (from the old issue, rust-lang#24111).

r? @Centril
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Centril commented Jan 13, 2019

@bors r+ p=16

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bors commented Jan 13, 2019

📌 Commit 3e2dcf9 has been approved by Centril

@bors bors added the S-waiting-on-bors Status: Waiting on bors to run and complete tests. Bors will change the label on completion. label Jan 13, 2019
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bors commented Jan 13, 2019

⌛ Testing commit 3e2dcf9 with merge e0d47d0ad2b1ff33534df0c15f8f4a372a35ae9c...

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bors commented Jan 13, 2019

💔 Test failed - status-appveyor

@bors bors added S-waiting-on-review Status: Awaiting review from the assignee but also interested parties. and removed S-waiting-on-bors Status: Waiting on bors to run and complete tests. Bors will change the label on completion. labels Jan 13, 2019
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Centril commented Jan 13, 2019

@bors retry

@bors bors added S-waiting-on-bors Status: Waiting on bors to run and complete tests. Bors will change the label on completion. and removed S-waiting-on-review Status: Awaiting review from the assignee but also interested parties. labels Jan 13, 2019
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bors commented Jan 13, 2019

⌛ Testing commit 3e2dcf9 with merge d45bef9...

bors added a commit that referenced this pull request Jan 13, 2019
Rollup of 16 pull requests

Successful merges:

 - #57351 (Don't actually create a full MIR stack frame when not needed)
 - #57353 (Optimise floating point `is_finite` (2x) and `is_infinite` (1.6x).)
 - #57412 (Improve the wording)
 - #57436 (save-analysis: use a fallback when access levels couldn't be computed)
 - #57453 (lldb_batchmode.py: try `import _thread` for Python 3)
 - #57454 (Some cleanups for core::fmt)
 - #57461 (Change `String` to `&'static str` in `ParseResult::Failure`.)
 - #57473 (std: Render large exit codes as hex on Windows)
 - #57474 (save-analysis: Get path def from parent in case there's no def for the path itself.)
 - #57494 (Speed up item_bodies for large match statements involving regions)
 - #57496 (re-do docs for core::cmp)
 - #57508 (rustdoc: Allow inlining of reexported crates and crate items)
 - #57547 (Use `ptr::eq` where applicable)
 - #57557 (resolve: Mark extern crate items as used in more cases)
 - #57560 (hygiene: Do not treat `Self` ctor as a local variable)
 - #57564 (Update the const fn tracking issue to the new metabug)

Failed merges:

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bors commented Jan 13, 2019

☀️ Test successful - checks-travis, status-appveyor
Approved by: Centril
Pushing d45bef9 to master...

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