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Dino Games and Addons

Dino was a monorepo started in late 2022 to learning Godot, do game jams, and start some addons/libraries. Since late 2023, I've been reimagining and refactoring - the games have being deconstructed and DRYed up into shared systems.

Dino now presents a suite of short games - these are largely platformer and top-down games with dungeon crawler and metroidvania-style maps. The maps are procedurally generated with basic algorithms and some parsed plaintext - I hope to put together some video devlogs covering the code soon.

I'm currently pushing for a June 1st release on steam! Wishlist it today, or just get the latest on itch.io.

Feel free to ping me on Discord with any questions or feedback!

DevLogs

  • Dino Year One DevLog (Jan 2024)
    • A summary of Dino's first year of development (up to Summer 2023).

Docs/Web

You can read the markdown directly in docs/*, or follow the links below to a Docsify-built static site.

External Godot Addons

There are some stellar Godot addons out there! Here is a list of those used in Dino:

Patrons

Many thanks to my patrons! You can support my work here: https://www.patreon.com/russmatney

  • Cameron Kingsbury
  • Duaa Osman
  • Ryan Schmukler
  • Alex Chojnacki
  • Aspen Smith
  • Jake Bartlam
  • Ellie Matney

License / Copyright

Dino © 2022-2024 by Russell Matney

Dino's source code is available via the MIT license - go for it!

(Unless noted elsewhere) ALL other assets (art, sound, music, aseprite files, etc) are licensed under CC BY-NC-SA 4.0. That's Attribution Required, Non-Commerical, Share-alike (sticky license)!

Note that the external Godot Addons (listed above) also have their own licenses as well.

Note: Third-party assets in this repo must be purchased to use

Dino uses third-party assets from talented creators that must be purchased before use.

Fonts:

These are available (after purchase) under the CC4 licence