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Compile Pal V027

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@Exactol Exactol released this 27 Oct 16:15
· 436 commits to master since this release

General:

Added ability to switch between different game configurations without having to restart Compile Pal
Added a modal that displays more details on fatal exceptions
Compile Pal now stores basic information in the registry. This will make it easier for programs that want to run Compile Pal through the command line:
	Path: path to Compile Pal executable
	Version: version of Compile Pal
	PrereleaseVersion: prerelease version of Compile Pal
Fixed no errors/warnings/infos being shown
Fixed localization issue with prerelease versions
Fixed update hyperlink being hard to click
Fixed issue with gameinfo parsing

Packing:

Added packing for entities that have the overlaymaterial key.
Added packing support for textures referenced by:
	$masks
	$worldspacetint
	$worldspacetype
	$emissiveBlendTexture
	$emissiveBlendBaseTexture
	$emissiveBlendFlowTexture
Added better error messages for models that fail to pack
Added better error messages for non existant particle manifest files
Fixed issue with packing particle materials for particles with binary version 4 and 5
Fixed issue with excluding directories from packing
Fixed multiple issues with packing textures in models with multiple bodyparts

Compile Steps:

PACK:
	Possibly more reliable
NAV:
	Possibly more reliable