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Universal Flutter Music Player Sample

The goal of this sample is to show how to implement an audio media app that works across all platforms using Google's Flutter Framework. This sample takes inspiration from UAMP.

This tutorial by @ryanheise is a good starting resource before playing around with this sample. It explains the key concepts that were used in this sample.

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Getting Started

Clone this repo and use your preferred editor to run this sample.

To get the latest dependencies:

  • From the terminal: Run flutter pub get.
  • From Android Studio/IntelliJ: Click Packages get in the action ribbon at the top of pubspec.yaml.
  • From VS Code: Click Get Packages located in right side of the action ribbon at the top of pubspec.yaml.

NOTE: The default branch has been renamed from 'master' to 'main'.

Credits

Support

If you've found an error in this sample, please file an issue

Patches are encouraged, and may be submitted by forking this project and submitting a pull request through GitHub. Please see CONTRIBUTING.md for more details.

License

MIT License

Copyright (c) 2020 Rohan Sohonee

Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:

The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.

THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.