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Add Image Targets at Runtime in Vuforia

This project is intended to provide a workable example of how to set Vuforia ImageTargets at runtime. For more details read here.

All the essential code resides in the Assets/DatasetLoader.cs file.

To run this project don't forget to add your Vuforia lisence key and load the 'main' scene. Moreover, the scanable target image can be found in the 'toScan' folder.

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A sample unity project for loading datasets in vuforia at runtime.

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