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Releases: ricklupton/rmscene

v0.5.0

05 Oct 19:32
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What's Changed

Breaking changes:

  • The start property of GlyphRange items is now optional
    (#15).
  • The representation of formatted text spans has changed. Rather than
    using nested structures like BoldSpan and ItalicSpan, the
    CrdtStr objects now have optional text properties like
    font-weight and font-style. This simplifies the parsing code and
    the resulting data structure.

New features:

  • Improved error recovery. An error during parsing, or an unknown block type,
    results in an UnreadableBlock containing the data that could not be read, so
    that parsing of other blocks can continue.
  • Compatible with new reMarkable software version 3.6 format for
    highlighted text
    (#15).
  • New methods read_bool_optional and similar of TaggedBlockReader
    which return a default value if no matching tagged value is present
    in the block.

Other changes and fixes:

  • The value attribute of scene item blocks, which was not being used, has been
    removed.
  • Check more carefully for sub-blocks
    (#17).
  • Type hints fixed for expand_text_items.

New Contributors

Full Changelog: v0.4.0...v0.5.0

v0.4.0

18 May 16:18
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Breaking changes:

  • Rename scene_items.TextFormat to ParagraphStyle to better describe its
    meaning, now that we have inline bold/italic text styles.
  • Remove methods from scene_items.Text object; use text.TextDocument
    instead.
  • Writer: experimental change to emulate different reMarkable software versions
    by passing {"version": "3.2.2"} options to write_blocks. This allows us to
    continue to test round-trip reading and writing of old test files as new data
    values are added. Replaces "line_version" option.

New features:

  • Parse text formatting information (bold and italic) introduced in reMarkable
    software version 3.3.

Other changes:

  • Allow empty text items and unknown text formats without throwing exceptions.
  • When extra data is present in the file, log the unrecognised bytes at DEBUG
    logging level along with the call stack, to make it easier to figure out where
    the code needs to be modified to read new data.
  • Parse new data values (with unknown meaning) in PageInfoBlock and
    MigrationInfoBlock.

v0.3.0

13 Mar 19:28
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What's Changed

  • Scene tree by @ricklupton in #8
    • Introduce CrdtSequence type to handle the different places that CRDT sequences are used, not just for text.
    • Introduce scene_items module with data structures representing the data independently from the Blocks used to serialize them to .rm files.
    • Introduce a SceneTree structure which holds the SceneItems in groups/layers.
    • Move Text data from RootTextBlock to scene_items.Text class, which includes methods for extracting lines of text and formatting.
    • Text lines now include the trailing newline character.
    • Read GlyphRange scene items, representing highlighted text in PDFs.

Full Changelog: v0.2.0...v0.3.0