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Add variables for constant first-person model offset #1323

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Calinou
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@Calinou Calinou commented Dec 28, 2021

This can be used to make the first-person weapon model less intrusive (or left-handed, although this isn't ideal as the model itself won't be mirrored).

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Various combinations of /firstpersonside, /firstpersonup and /firstpersondist:

20211228223119
20211228223142
20211228223944
20211228224012

This can be used to make the first-person weapon model less intrusive
(or left-handed, although this isn't ideal as the model itself won't
be mirrored).
@SniperGoth
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Oh this could be useful, without having to manually change the offset values on the cfg files.

@Calinou
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Calinou commented Dec 28, 2021

Oh this could be useful, without having to manually change the offset values on the cfg files.

Indeed, this is also useful for people working on the models themselves 🙂

In a future PR, we can explore adding a variable for a proper left-handed mode that will flip the weapon models.

@Calinou
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Calinou commented Dec 28, 2021

Superseded by #1324 (I used the wrong fork branch here).

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