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Issues: ratcave/ratcave
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Change Pyglet OpenGL VertexArray, VertexBuffer, vec, ElementArrayBuffer -> ModernGL vertex_array
#81
opened Sep 10, 2020 by
nickdelgrosso
Wrong return value in default fragment shader when flat_shading is on.
#67
opened Jan 23, 2019 by
chongkong
Projection matrix does not update using Projection_matrix property of camera
#42
opened Jun 12, 2018 by
mohammadbashiri
CameraGroup: "shift" version of look_at()
Feature Request
For desired new features.
#40
opened Jun 10, 2018 by
nickdelgrosso
Generalized CameraGroup
Feature Request
For desired new features.
#39
opened Jun 10, 2018 by
nickdelgrosso
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