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Merge pull request #58 from quephird/experimental_multiple_lights
Support for multiple lights, including ones with a fade distance
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Original file line number | Diff line number | Diff line change |
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@@ -0,0 +1,27 @@ | ||
// | ||
// DimlyLitScene.swift | ||
// | ||
// | ||
// Created by Danielle Kefford on 11/28/23. | ||
// | ||
|
||
import ScintillaLib | ||
|
||
@available(macOS 12.0, *) | ||
@main | ||
struct DimlyLitScene: ScintillaApp { | ||
var world = World { | ||
Camera(width: 400, | ||
height: 400, | ||
viewAngle: PI/3, | ||
from: Point(0, 0, -5), | ||
to: Point(0, 0, 0), | ||
up: Vector(0, 1, 0)) | ||
PointLight(position: Point(-10, 10, 0), | ||
fadeDistance: 10) | ||
Sphere() | ||
.material(.solidColor(1, 0.5, 0)) | ||
Plane() | ||
.translate(0, -1, 0) | ||
} | ||
} |
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