Releases
v2.0.15
Changes and Improvements
font: Clean up win32 legacy font renderer to remove unused or outdated code.
font: Boxes are now primary update method for TextLayout instead of relying on the vertex_list of the TextLayout.
font: More typing additions.
gui.widgets: Add _set_enabled hook (#1073 )
shapes: Add missing BezierCurve thickness property.
graphics: Re-raise error for attributes during shader creation with better error descriptions. (#1076 )
docs: Start adding GUI section to the programming guide.
typing: Add stub file for init package to workaround IDE inspection/completion issues with lazy loading modules. (#1077 )
examples: Add more visual feedback to the Controller example
Bugfixes
Xaudio2: Fix missing )
to POINTER which causes XAudio2 to fail to be imported. (#1068 )
font.caret: Fix caret positioning and moving the cursor during cursor selection. (#932 )
input.controller: User added mappings should take higher priority over default mappings.
input.controller: Properly handle inverted axis as dpad (#1078 )
shapes: Added a None check to ShapeBase.delete (#1075 )
shapes: Fix Line being off-centered when setting thickness #1083
image: Fix BufferManager.get_depth_buffer() for GL3+.
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