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@github-actions github-actions released this 20 Feb 06:40

🎩⚓📺💽🦾🎩⚓📺💽🦾🎩⚓📺💽🦾
pip uninstall pygame (if previously installed, to avoid package conflicts)
pip install pygame-ce --upgrade
🎩⚓📺💽🦾🎩⚓📺💽🦾🎩⚓📺💽🦾

Hello! This is a smaller release focused on bugfixes and small updates that we've developed on the course to 2.5.0. Rather than waiting for 2.5.0 to get these out into the world, we're doing this release to get bugfixes and small updates out into the world as soon as possible.

Special thanks to all our contributors and reviewers. Check out the changes!

Bugfixes

  • @Starbuck5 Fixed a 2.3.0 regression where sysfont wouldn't provide real bold/italic fonts. (Thanks @RasmusTufvesson for reporting this). #2678
  • @Starbuck5 Fixed a rare bug involving libpng16-16.dll. #2674
  • @Matiiss Fixed a segfault that could be triggered in Surface.fblits. #2667
  • @gresm Changed local docs viewing (python -m pygame.docs) to launch a webserver on Linux, to get around permissions issues with some Linux environments. This can be accessed explicitly as python -m pygame.docs.serve. #2676
  • @pmp-p Fixed the webassembly build setup. #2653
  • @Matiiss Fixed a memory leak in Renderer.to_surface. #2665

Dependencies

  • @Matiiss updated the build to SDL_ttf 2.22.0 (fixing an issue where "\n\n" would segfault multiline-rendering). #2688
  • @ankith26 updated the build to SDL_mixer 2.8.0 (adding support for wavpack music/sound). #2703
  • @Starbuck5 updated the build to SDL_image 2.8.2 (also fixing a rare bug involving libpng, mentioned earlier). #2674

Documentation and examples

CI and tests

New contributors

Community showcase

Clear Code released a new pygame tutorial meant specifically for pygame-ce, check it out: https://www.youtube.com/watch?v=WViyCAa6yLI

Full Changelog: 2.4.0...2.4.1